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Mount and blade warband slave trader
Mount and blade warband slave trader









mount and blade warband slave trader mount and blade warband slave trader

Unlike the other trade goods you should buy any powder you see in towns. Azaq-kale in the SE corner is a special case as it typically has large quantities of powder (and spice) for cheap. Most towns sell powder, the stock varies from town to town. Buy goods for less than this price and sell them for more!Īll you need to do is find a town that sells large quantities of an item, typically 9+, as those will be the cheapest, then buy a few of them and sell them somewhere they are worth more than the listed price. Selling general goodsĪverage price for goods at 0 trade. You can defend the caravans but you’ll need some good soldiers which costs money in recruitment, training and gear that your probably don’t have at such an early point, and you shouldn’t have to do that many just to get the first few levels on a lvl 1 companion anyway. If bandits attack your caravan don’t bother trying to defend it, just go get another quest. 3-4 trade is fine and will greatly increases your profits. Do some caravan escort quests to level them up a bit and give them charisma/trade.

mount and blade warband slave trader

They’re really worth it this time, it’s just getting to that stage that can be difficult.Ģ) Powder – This trade good is special and by far the most effective means of early money making.ģ) Taxes – About 20x higher than in Warband! I’ll walk you through how to get a nice town fast and protect it for 20,000 in takes per week (after some investment)Ĥ) Interest – If you can get to the point where your weekly interest excedes your spending then you have effectively infinite money.Īs an extra note: I recommend that after you’ve saved a bit of money you pick up a low level companion. They give a LOT more money in WFAS, and once you deduct troop wages for the garrison you’ll still make about as much in taxes from a prosperous town as you could from 20 silk businesses in Native. The main point was to store troops for military campaigns and villages were a more lucrative source of tax income, though even then they gave very little. In Warband taxes from fiefs were usually considerably less than the cost of the garrisons. Many guides will recommend caravans but they’re all pre-nerf. Caravans are a new addition which were amazing at first but since have been nerfed into uselessness. Trade is about as effective at making money as before, except for powder trading which feels like an exploit. In WFAS the bandits barely give any money, with their guns your troops have a high mortality rate and you will frequently be KOd if you get in the thick of it without top tier armour, equipment is about 5x more expensive than in Warband, slaves are difficult to capture and worth very little, villagers are packing heat so raiding just isnt worth it, and businesses no longer exist











Mount and blade warband slave trader